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Fire Flight
Creation of 3D Modes & UI
Summary
Developed for the Dortmund Fire Department, Fire Flight was created to spark public interest in their new drone technology & program. Designed to be showcased at career fairs, the goal was to provide a short, engaging experience that still captures the challenging reality of being part of a firefighting team.
My Focus
For this project, I focused on creating the 3D models and the User Interface (UI). While the gameplay mechanics were simplified, it was important to the client that the 3D assets remained authentic. We chose a slightly stylized art direction to appeal to younger audiences, but closely referenced real fire trucks, uniforms, and drones for accuracy. I also designed a modular asset system, including buildings and road grids, to easily and dynamically scale the game's environments.

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